![]() ![]() This has become a huge problem: my people are hungry, but aren't properly seeking food, despite it being readily available. Some walk to food-stocked storage barns, drop some stone, pick the stone back up, and then walk away for no reason to continue being bizarre. The few that do claim to be seeking food walk back and forth at random, often dropping and picking up what they're carrying. Several others die walking in random areas or during work, and don't seek food. I decide to watch some of them, and realize they are being completely bizarre the first to die is a student in class who is hungry, and he dies at school rather than going to find food. Villagers start dying, and more get hungry, and more die, and soon I have an epidemic. No hunger notices on the houses, and the storage barns all have food in stock. The town has enough food, and suddenly I notice a lot of hunger notices popping up on my villagers. Appropriately placed housing near jobs, storage barns, stockpiles etc. A town of about ~90 people, designed with a central hub and several offshoots. ![]()
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